![]() ![]() Their frenetic movements, unexpected lurches, and vicious attacks have all been intensified, making each encounter a panicked waltz of crowd management while fighting for breathing room and hoping you've got enough ammo and health to get you through the skirmish. Its ability to repeatedly do this without disrupting the overall tone of the game is one of Resident Evil 4 Remake's crowning achievements.įacing off against the Ganado is more stress-inducing and terrifying than ever before. Capcom managed to take me to the edge of my seat in a desperate fight for survival, only to catch me off-guard and make me laugh with some comical quip. ![]() The world of Resident Evil 4 is grimy, filth-covered, and horrific, but it's also one where a government agent trying to save the President's daughter says, "Not bad, right?" to himself after suplexing a Ganado so hard its head pops like a water balloon. Narrowly surviving each encounter feels like a relief, but when Leon throws in a casual "bill me for the repairs later" quip after shooting a lantern that erupts into flames, it almost feels defiantly triumphant. And it's not just for banter, as these moments are used to ease the nerve-wracking tension of fighting off villagers by cutting through it with some much-needed levity. Through the chaos of blood-soaked battles where he faces down crowds of the parasite-infected Ganados, Leon still takes the time to toss out memorable one-liners. In fact, this aspect of his character has been turned up a notch. Those concerned this added layer of humanity has changed Leon's iconic action hero cheesiness shouldn't worry, as Leon is still an absolute one-liner cornball. This narrative continuity is a strong thread that ties the remakes together with emotional heft, making this new era of the franchise feel stronger and more unified than the originals. This time around, it's not just another assignment for Leon-it's a chance at redemption for the lives he couldn't save in Raccoon City. This is a Leon who carries the trauma of the Raccoon City incident from Resident Evil 2 remake, which gives more weight to his character and serves as compelling context for his motivation to save Ashley Graham. He's more than that: Now he's a cool dude with cool hair doing cool stuff who also acts like a human being. This time, Leon isn't just a cool-looking dude with swoopy hair and a sweet jacket, who says sometimes cool, sometimes corny things, and does super-cool stuff. Now Playing: Resident Evil 4 Remake Video Review This time, it feels like Capcom is leaning into it, striking a considered balance between heart-pounding horror and laugh-out-loud cheese.īy clicking 'enter', you agree to GameSpot's Now more than ever, Capcom is aware of the tone and humor of the game after it felt accidental in the original. While the core pillars of tense, up-close-and-personal action and careful resource management remain welcomingly unchanged, improvements to character development elevate the story as a whole. In this case, the princess is in another castle, but it's a castle besieged by parasitic infections and mind-controlled cultists, so you'll have to blast your way from a rundown village to a military island to get her back. Yes, it's a "save the princess" trope but, even 18 years later, its juxtaposition against the survival-horror genre serves as an immaculate setup for the game's over-the-top set pieces. Kennedy, the cool and handsome rookie-cop-turned-government-agent who you may remember from his escapades in Resident Evil 2's Raccoon City, has been sent to rural Spain to track down Ashley Graham, the US President's missing daughter. If you're not familiar, the premise of Resident Evil 4 is straightforward: Leon S. The result is a stunning remake that reminds longtime fans like me of its brilliance, while also introducing an all-new generation to a modern classic and one of the most important games of all time. So, instead of trying to reinvent the wheel a second time, developer Capcom has doubled down on the brilliance of the original's design-elaborated on it, and finely tuned the experience. How do you remake Resident Evil 4, an experience that changed the way action games are made today? It is, at best, an unfair challenge and, at worst, an impossible task. ![]()
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